Table of Contents


FAQDownloadPlayMaker Custom Actions

SmartPool is an easy to use Prefab pooling solution.

{{ :smartpool:smartpool.jpg?nolink|} }


  • Maintain a pool of preloaded gameObjects to spawn and despawn them without performance loss
  • Access pools either by name or reference
  • Keep pools persistent between scene changes
  • Delayed culling of unused objects
  • PlayMaker integration
  • Incredible easy to use
  • Well documented C# code, no DLL


Unity 3.5 or greater (Indie & Pro)

Last modified: 2018/01/01 17:01 by Jake