Runtime Data Analysis for Unity3D (Basic & Pro)

 

Need a profiler in Unity Basic?

Looking for a way to analyse webplayer apps?

Like to debug your apps inside Unity?

Want to read advanced types in the console?

 


 
Measure It! Pro lets you...

 

 ...profile your code almost as good as in Unity Pro

  • Measure execution time of code blocks
  • Nest blocks within blocks
  • Frame-based Curve presentation & detail readout tree

...log and count events

  • Log a message (strings, arrays, lists, dictionaries, anything) or increase a counter
  • Frame-based graphical presentation & detail readout tree

 ...watch your data

  • Watch variables (including arrays, lists, etc...) and get informed about changes
  • Frame-based graphical presentation & detail readout tree

...use an extended Console Log

  • Print content in a readable form, no matter if you provide a simple data type or an array/list/dictionary.
  • Detailed timing information (Game Time, Frame, System time)
  • Show/Hide Logs, Warnings and Errors separately

 ...analyse what you have recorded

  • Step through your recorded session to see what happened at a certain frame
  • See execution times, events, counters and state watchers in relation, presented both in a graphical timeline and a tree-like detail readout
  • Keep track of your problem by filtering data presentation on the fly

...separate recording and analysis

  • Record sessions on your client's hardware (including webplayer!). Just save the recorded session to a file or webserver for later analysis
  • Load a recorded session from file or webserver for in-depth analysis.

Screenshots

Measure It! Pro Screenshot Measure It! Pro Screenshot

Take the tour...

print