CurvyDefaultEventHandler

This component adds some basic actions that can be used with Controller Events.

If you write your own handlers, you won't need to add this component to the scene. Just use the static methods of the class

DebugLog

Logs event data to the console

UseFollowUp

Continue movement using the Control Point's FollowUp (if any)

UseRandomConnection

Continue movement choosing a random connection (if any)

Discussion

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Last modified: 2015/09/21 13:08 by Jake